← AP Physics
Unit 1: Kinematics
- Distance, Displacement, Vectors, and Scalars
- Average Velocity, Average Speed, and a First Look at Acceleration
- Instantaneous Velocity: What a Speedometer Actually Shows You
- Acceleration: What '0 to 60' Actually Means
- The Kinematic Equations: Predicting Motion Before It Happens
- Reading and Sketching Position-Time Graphs
- Topic 1.3: Nerf Car Racing: Collecting Real Motion Data
- Topic 1.3: Nerf Car Racing: Turning Data Into an Evidence-Based Claim
- Velocity-Time Graphs and How the Three Motion Graphs Connect
- Topic 1.3: Cart-on-Ramp Lab: How Ramp Angle Changes Acceleration
- Topic 1.3: Free Fall: Why a Hammer and a Feather Fall the Same Way (On the Moon)
- Topic 1.3 Alternate Lab: Walk the Graph
- Reference Frames and Relative Velocity: Why Two Ships Passing Look So Fast
- 2D Vector Addition: Finding Your Way Home As the Crow Flies
- Projectile Motion: Two Completely Separate Falls Happening at Once
- Angled Projectile Motion and the Case for 45 Degrees
- Topic 1.5: Three Launches, Three Predictions (And Why the Last One Is the Hard One)
- Unit 1 Review: Galileo, Falling Objects, and the Tower That (Probably) Never Happened